April 2021 Dev Update
Welcome to the April 2021 Coral Island development update!
Please check out our Steam page to wishlist the game and find out more: swg.gg/corstm
In April 2021, we worked on many, many things. We’ll focus on character customization, jogging animation 2.0, revamped exterior buildings, and more for this update. Check it out!
Character Customization Showcase Part 1
Here's a sneak peek at the character customization UI in Coral Island. Please note that this is a WIP. We're excited to share that for Alpha, there will be 3 body types available for players.
[3 body types to choose from + plenty of color options]
[there will be many hair options to choose from]
[custom honorifics are working in-game, huzzah!]
For part 2 next month, we will do a deep dive into the character customization system. This will come in the form of a video showcase that will be uploaded to Youtube - stay tuned!
Jogging Animations Revisited
We've received a ton of feedback on our animations. This month, we've tried to improve the jogging animation. We plan to let players choose their animation style eventually.
[4 styles of animation for the early access release!]
For alpha, there will be several more animation types for you to check out. We hope you can help us narrow the 4 to ship Early Access with. Please let us know what you think!
Much like interiors, many buildings in our game are also getting a make-over for better storytelling. This month, we tackled a fair amount of locations already! Please have a look at just one of the buildings being improved: the carpenter shop.
[Carpenter: OLD. This is what the carpenter building originally looked like]
[Carpenter: This is the NEW concept art for the carpenter building]
[Carpenter: NEW in-game. This is what it currently looks like in-game, still a WIP]
Fun fact, the carpenter building is inspired by Indonesia's traditional Joglo architecture, known for its distinct roof work. A very fitting home for our carpenters!
Earth Day Art
Earth day, every day.
Bug of the month
No one wants to admit it, but something tells me this was done on purpose... #sus
Thanks for reading,